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  1. M

    Fallout TV show: thoughts?

    i liked it a lot but untill she discovered shady sands i was wondering where it was playing out, the reference to the water chip melfunction in one episode could also be fun to see how they fix tha tproblem in S2
  2. M

    Next gen update

    it did break F4SE but that was a given so far did not notice any real problems playing thru normal launcher even though most of my mods are loaded! so far only those parts of mods that realy need F4SE for me are not loading at start and those are mostly the AAF ones and i think there was one...
  3. M

    What Does the Next Gen Update Mean for SS2?

    i think i wil wait a few days afthere the update then check the F4SE for updates and just try to see how it rols knowing bethesda they wil try to do as little as possible to put into this "update " that they can get away with and should the game show cases of halve nude toons i know wat to do...
  4. M

    problems when personaly assigning plots

    i can understand that but i have a few that i like just the selected slots at some point are wierd in my view :--)
  5. M

    problems when personaly assigning plots

    i am having minor mostly visual bugs in pre built settlement plans, its like i cant upgrade the defence plots to tthe robot station as i then can no longer walk thruogh the gate at planet X oberhaus , And in several other sets when changing the used single person interiour set to double person...
  6. M

    Settlement size

    even without adjusting the max build amount thru the manage option u can increase youre build reserve if u have plenty of armors / weapons in stash drop them on the ground and in build mode scrap them that also increases the build reserve! junk works as wel but i found armors and weapons are...
  7. M

    Vault 88

    any chance of linking that enemy spawn mod and does that one only work for v88 or also for the other settelements would help a lot if u dont have to turn county or even spectacle into a fortress with turrets even inside to kill SM that spawn way outside turret range :cool:
  8. M

    Vault 88

    prefered to build my own vault in 88 but that is mostly because u want to not have the high atrium walls used in a build here so i created a 5 floor high block of rooms where the groundfloor and 1st floor are atrium with rooms for merchandise plots municipal slots mostly for the caravan and...
  9. M

    Unable to assign settlers to HQ - still at 0/15. Is this quest skippable?

    make sure to write down how many pp l u have at HQ then go out into the wilds and try to recruit even if u just recruit excess members from settlements u just need to see if the amount of assigned workers at HQ changes for me it did in the last coulle of runs just toulk a while for them to...
  10. M

    Unable to assign settlers to HQ - still at 0/15. Is this quest skippable?

    i do remember from a previous run that it takes a while before they actualy move to the HQ i did notice that lets say afther a bit but so far never longer then 2 minutes the outfit the assigend settler has changes to the basic HQ maintenance worker outfit and then they are part of the HQ list...
  11. M

    SS2 cityplan for County Crossing BOS base bugged?

    good day i dont know if this is a bug i am experiencing but i have downloaded all needed mods and yet i cant get the county cross BOS base to build as i had in a previous run , I dont know if u need to have advanced the BOS storylineto a point that u are past the introductionairy quest stage or...
  12. M

    Unable to assign settlers to HQ - still at 0/15. Is this quest skippable?

    if u have the clipboard equiped ( actualy in hand ) u should auto slide to the selection of HQ ones u ask a settler to work for u cant offer moree advise as i am having trouble getting f4 to launch without it going CTD!
  13. M

    [CH3] Resurgence does not progress after selecting Outpost location

    i notised on several walktrhoughs that some how the mod did not register the amount of artilery u place correctly even ha dplaced 6 of them on the island before the mod continued must hav emade a real mess of the gunner fleet though :)
  14. M

    Problems recapturing settlements in chapter 3

    par tof my problem is the same with me the settlers dotn fight back but i cant get the liberated settlement to revert to settlement on the map it keeps having the outpost symbol might be fixed if i load my current safe but dont know yet edit the liberated settlement in my case was the castle...
  15. M

    How do i create more living space in HQ?

    at the beginning u dont have many rooms avalable ones the introduction face is past u can assign wich rooms to use i most of the run thrus assign 2 rooms in the upper balcony for mansfield and aiden and lupe and jake get rooms next to the com room think i can stil convert some rooms i made...
  16. M

    Build Area Expansion

    it worked fine in SS1 wich i think is where ROTC is part of and then it wont work with SS2
  17. M

    Build Area Expansion

    agree ASE is great but if u want the BOS ending having BH stick to standard is best or u could end up with LP not progressing past BH on his way to the institute!
  18. M

    assault north star turns warwick compound hostile

    when i trigger a assault on the vhs north star apaerently the spawn point of the gunne rreinforcements is smack down inside my warwich compound and nop mater how much i try i cant seem to be able to not accidently turn the settlement hostile strange thing during first stage of the atack my own...
  19. M

    soldier recruitment bug - never released settlement job

    think there is a minor bug settlers assigned to a job plot pre conversion to outpost stay assigned and i think most even get the support marker as conscript , but post conversion u need to sometimes manualy assign some soldiers to the plots specialy the municiple ones think defense slots are...
  20. M

    wierd bug transforming to outpost

    yes i noticed in another settlement the conversion whent ok but i dont know if it was a bug that prevented nordhagen to transform but i think i might have the cause looks like several slots got doubled up so 2 or even 3 versions of the same building trying to solve it by manualy removing the...
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