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  1. kaldaar

    Are there settlements to really avoid building before Chapter 3 ?

    After many tries I always have Oberland / Zimonja / Somerville / Finch Farm. Can I link Somerville to Oberland with a caravan without Egret ? It seems far. Preston seems to completely ignore the usual Tenpines / Starlight we use to have so many times before. I never take Egret so early in game...
  2. kaldaar

    Are there settlements to really avoid building before Chapter 3 ?

    Considering the efficiency of the debug team and how slowly I tend to play, you're surely right when you say the "problem" will be fixed when I will face it. I have many vanilla and SS2 quest to do before the end of ch2 so it should be good if it's a "solvable" problem. Thanks a lot for the info.
  3. kaldaar

    Are there settlements to really avoid building before Chapter 3 ?

    Okay, thanks a lot for these very valuable info. Now avoiding south of Charles River is a bit complicated when Preston almost always send me to Oberland first and minutemen quest will prolly not progress if I don't take it. I think I'm good for a re-game and hope for a Tenpines first.
  4. kaldaar

    Are there settlements to really avoid building before Chapter 3 ?

    Here's the big philosophical question before I (maybe) have to start a new game survival/hardcore options... And after I've read a couple of interesting informations in a recent post of Antoine Soverie. So I could use lot of advices from experienced Chap 2 & 3 players... I obviously generally...
  5. kaldaar

    Another play through

    Previous run was Oberland first then Zimonja + Finch Farm. Being sent so far from Sanctuary so early is curious. I don't remember that kind of thing before chap3 but prolly it's pure coincidence and vanilla weirdo stuff. Like you say 2 exemples don't make a scheme.
  6. kaldaar

    Another play through

    Same kind of thing for me while I only have Sanctuary, Preston sends me to Oberland first where people ask me to clean Corvega (which is generally the objective of Tenpines peeps). Then, back to Preston and he asks me to clean-up Starlight Drive-inn and immediately does me the "oh, I have an...
  7. kaldaar

    Hotfix 3.0.0n is now available!

    Started a new game on a fresh install, I can't interact and grab the second vault 111 holotape, the one near the exit.
  8. kaldaar

    Question

    I've solved the problem once by sending him to an other settlement with workshop mode R key and sending him back to sanctuary. After that I was able to assign him to a shop. I don't know if it still work. ( check first if he his "really" assigned to Sanctuary or where you want him to be with...
  9. kaldaar

    Plots won't automatically upgrade - 2.2.4a

    I'm prolly wrong but I think "caravan services" ( fast travel & beacons ) are provided by Lvl 2 caravan plots, not Lvl 1 ( Lvl 1 "only" link settlements, which seems to work for you )
  10. kaldaar

    Patch 2.2.4 - Data:30 is now live!

    Everything works fine with this file now. The construction and upgrade costs pop up is back and plots build or upgrade normally.
  11. kaldaar

    Patch 2.2.4 - Data:30 is now live!

    I have the same problem. For me "refreshing" the plot via ASAM menu do the trick and build (or update) the plot.
  12. kaldaar

    Caravaneer unassigned from his plot after coming back from resource retrieve missions

    I don't know if this problem is still investigated but I noticed it twice in Starlight. I run all the latest patches and updates. Using the interior caravan plot. case 1 : caravaneer based in Starlight sent to Corvega (interior). Problem: caravaneer not counted as a resident of Starlight when...
  13. kaldaar

    Is the triangle of doom still in effect?

    Triangle of death is still a thing unfortunately. Most of the time players don't build the 3 settlements at the same time. Speaking about my case, I have a 18 settlers Sanctuary and a 16 settlers Abernathy Farm running fine. But I have "auto-upgrade" off here. And I will not use Red Rocket...
  14. kaldaar

    Looking For Some Greenery

    You should check "Luxor's Summer" (and generally everything made by Luxor) and "A Splash of Pine Trees" Both are 2022 mods.
  15. kaldaar

    The Corvus and the town meeting gavel

    The most surprising thing was to have a +2 settlers count when Raven is recruited. I was thinking I had a new vanilla settler hidden somewhere at the same time, reason why I used the gavel. Side note, Crow (auto)builds his plots even if not here.
  16. kaldaar

    The Corvus and the town meeting gavel

    Thanks for the clarification.
  17. kaldaar

    The Corvus and the town meeting gavel

    I Don't know if it's normal but using the town meeting gavel while Raven Corvus has arrived in a settlement brings in Crow Corvus even if I haven't done the related quest.
  18. kaldaar

    Spiked ear bug for Mr Powell. 1.0.3

    Thanks for the funny comment.
  19. kaldaar

    Spiked ear bug for Mr Powell. 1.0.3

    From 1.0.3 patch note I read: "Tweaked Old Paul’s face settings slightly to attempt to eliminate the spiked ear bug that occurs for some players" Seems like the same bug can occurs to Mr Powell.
  20. kaldaar

    Names in the HUD and job titles

    Sure but is there a real benefit to auto-assignment? I mean total random assignment is a "no-go" for me considering the real benefit of npc "s.p.e.c.i.a.l" values and bonus manual assignment. Maybe practical early in SS2 quest line but you will have rocket like production and defenses and mass...
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