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"Beta." :cool
Yeah - I only did minimal "conversion" from SS1 to SS2 and haven't gone thru some of the differences yet.
I'm working on city plan contest so after that I'll get back to actually reading some docs and making another
cleanup/update pass and try and correct some low-hanging easy...
If you're looking for skilled artisans and cultivators, farmsteaders and butchers, tinkerers and vintners - come on over to Croup Commons on the coast.
If I create a row of plots so "entry/front" side is on "edge" of settlement boundary, and "walkway" is just outside settlement boundary, will NPCs use walkway to enter plots, or do they "hit an invisible wall" at boundary?
Years ago I used to always have problems when NVidia 3d settings Power Management was set "Optimal" or "Adaptive." Every time I made sure that setting was Maximum Performance the problems went away.
I'm sure I will.
I have a few things needing completion still...
1) Custom Vendors
2) Prime Meats Fine Dining Restaurant
3) Herb Factory -split commercial:
3a) - Integrate my Glowing Mentats mod
3b) - Combat Drug Factory L3
3c) - Settlement Medicine Factory L3
3) Gate House L3
...and a few...
All the plots should be in - there commercial ones just don't have any vendors, only building plans for now.
Custom Vendors looks like it should be pretty easy - Hopefully sometime next week.
Minigun is using one of Kinggaths scripts - unsure if it ever got working.
Just released SimHomestead2 - My mod believes that in 200 years, settlers have re-learned to make bricks and more "stable" housing. Especial;ly if they find themselves as part of a settlement trying to bring a little more "civilized" living.
Check it out: SimHomestead2
I've been battling some pretty nasty lower leg wounds that are verrrrrrrrry slow healing. Many days the stinging & pain are often enough to disturb my focus on tasks. So, I'm on a bit of a sabbatical until I can get the healing finished and return to catch up on all the latest greatest changes...
Yep - that's correct. When I was modding, I would sometimes get ideas for other plots and I might just generate one or two levels because I'd like to spend time thinking about how I wanted some of them to progress. Like the "Heavy Tower" is kind of a work-in-progress.
@uituit, @RayBo -- thanks...
Doesn't Kinggath have a different custom vendor mechanism/script??
Does it have the same problem as mine?
Doesn't support L4 vendors
Vendor wants to sell own equipment as well?
Please make sure you've got the latest version of SimHomestead as well -- I did some more friendliness tuning in one of the latest versions.
I'll take yet another look and see if there is something else I can tweak, if not I *might* have to get rid of any glowing versions since they seem to be...