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Thank you that's good info and well in that case I can say the BETA V2 already did wonders for me and about the Covenant settlement which was no longer allied to me: it did not happen in my save again when I tried another time and continued my game with it so might have been just some random...
Hey!. I did some quick testing on my save and So the Public Beta V2 helped a lot! Few minor maybe explainable issues:
I have only 2 settlements in my save so far as I have just started. Covenant being my main and Starlight Drive-In my lesser build settlement. Only in Covenant I have Organic...
Ah yes sry I meant 2.3.0 but for my testing the hotfix version seemed to only make things worse in such a way that I could not continue playing since the resources tab was all weird so I though I would just wait for next bigger update but I guess I could give the hotfix one more try.
Yes this indeed Is an issue currently but I have been able to avoid it somewhat in certain steps in my settlement handling for one I never Leave a plot to the “0” state this seems totally Bork Your save is you leave a settlement or save at such state and load the game another time.
Also to be...
Either your settler is Incapacitated who is assigned to it so switch some other settler to it or if it really is commercial plot then the problem really is the fact they you dont have enough plots but since you don’t seem to want to build Residential plots I would highly advice to take a look of...
Really? Huh. What does that option exactly mean? If a mod has specific named NPC like let’s say Tales of the Commonwealth NPC in the settlement will it set that mod to be required as a master and that settler would then appear in the settlement when a user uses my plan? Or what does it actually do?
Yeah Nahant And Hyde Park seem to be very popular I don’t think it matters where you Send them to live as settlement. They either have too few locations on their list or as the old locations where you had already been Refresh they send you back to those locations so it’s not that random at all...
And yeah I only meant that they would send users to DLCs locations after there is no more base game locations where to send to. Mr Handsy alredy send users to FH at least it did for me. The others don’t.
Ok after some time more playing and doing the CPD bounty missions I cannot no longer obtain one throw the terminal as it has the same issue as I have stated here as I have only completed one bounty mission so it’s not that there’s no more of them. Also to note I realized I have not exactly...
There’s an issue with the 3 radiant quests: “Knowledge Equals Profit”, “Scrappin'” and “Not All Artists Starve” . The two quests have exactly same problem but the “Not All Artists Starve” is a bit different, I’ll start with the other two.
The Ron and Katherinen given quests have probably some...
Same, I have heard for a long time that the mounted DLC one does this but now after I made my first city Plan it never imports the turret Spotlight neither. This is a great shame as I really Want to use the spotlights in many of my Plans as I think the shooting turrets make the settlement seem...