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    Fixed City Manager Holotape doesn't detect pip-boy when played in pip-boy

    Short update on the issue: I started new playthroughs and deactivated many of the mods we both use (in the end most building mods). Also deactivated many pip boy mods (even retextures). All that didn`t help. Now i started a new game without workshop framework, and since that one is a master to...
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    Fixed City Manager Holotape doesn't detect pip-boy when played in pip-boy

    Hey, compared our lists and these we have both: WorkshopFramework.esm ArmorKeywords.esm SimSettlements.esm EthreonMasterPlan.esm Unofficial Fallout 4 Patch.esp SettlementMenuManager.esp g2m_Workshop_Nexus.esp CREAtiveClutter.esp Snappy_HouseK.esp Snappy_DLC03.esp SettleObjExpandPack.esp...
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    Fixed City Manager Holotape doesn't detect pip-boy when played in pip-boy

    I have the same Problem. I started a new playthrough with SimSettlements (3 in 1) and conquerer ond PC in VR. Conquerer seems to be working. Abernathy Farm is build up. I tried the linked solution but that didn't work. Asam Sensors, Tape and the new raider guy are all where they are supposed to...
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    Faction Salvage Beacons

    update is out, reworked some factions (no ghouls for Vault, DC and BoS) and added 4 new factions: Synths, DLC Robots, Vanilla Robots and Super Mutants
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    Faction Salvage Beacons

    Thank you damanding : )
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    Faction Salvage Beacons

    Hi there. Just wanted to link my first nexus release "Faction Salvage Beacons". Its more or less a tweak for Kinggaths Mod (with his permission): ok i am not allowed to post links yet (makes sense) you will find it on the nexus if you enter the title from above. hope it is useful to some of...
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