the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Search results

  1. Karyusan

    Sanctuary Hills Bugs for RotC

    your screen shoot ... dude make it to be less darker xD we dotn see nothing x)
  2. Karyusan

    Missing walls after update

    look like a wrong instalation. Can you see the name of the plot ? try a manual instalation btw.
  3. Karyusan

    Far Habor....

    disable is the same you dont have the files in your saves so all your settlement are in pretty bad shape now :D if you save again over it without sim settlement. you can reactivate the holotape now but you will need to nuke and begin all the settlement again.
  4. Karyusan

    Far Habor....

    And if you uninstalled sim settlement and re installed after, you loose all your progressed settlement is normal. you keep only the settlers and some random wall etc. x)
  5. Karyusan

    Sanctuary Hills Bugs for RotC

    open the console , click on it, put disable :)
  6. Karyusan

    Sanctuary Hills Bugs for RotC

    but is just red he dont block your power so is not really a problem right ? you just need to think red is good :D
  7. Karyusan

    Hotfix 3.2.0a

    you need a save before the 3.2 or at least a save when the city desn't wanted to upgrade before patching.
  8. Karyusan

    RotC and the Machinist Lair

    yes, they dont need house.
  9. Karyusan

    Advanced industrial technology tree sharing with suply line ?

    ??? the tread is about tech tree sharing i know all about IDEK'S thks :p
  10. Karyusan

    City Plans that include Industrial City plans by default

    some plan from josecuervo and javawalk include your plots but i'm not sur yet i dont tested but in the screenshoot we can clearly see you plot in it.
  11. Karyusan

    RotC and the Machinist Lair

    i doubt someone will do the machinist a leader is not a settler so for doing that you need a ton of work just for one leader.
  12. Karyusan

    Bug with leader/unemployed plots not appearing.

    i know i already say that in another tread that the leader at 3.0.0 was not supposed to be assigned to a plots cause he was stoping to work as leader but after 2-3 patch it worked like that so i assumed i was changed for making things more clear. and i think in gameplay perspective is better...
  13. Karyusan

    Resolved Random ressource loss and the settler dont use it for city.

    i didn't check with the new patch i wil ltry to see. Edit : look like is fixed you can close :)
  14. Karyusan

    Bug with leader/unemployed plots not appearing.

    sorry is hard to say it :D, no is like when i begin a new settlement you got two settler + the leader so they are 3 but only 2 job plots appear by the city plan is like the plan count only 2 people even if the leader is assigned to a plot the tird settler stay for some days unemploeyd and no new...
  15. Karyusan

    Bug with leader/unemployed plots not appearing.

    Hello with 3.2a i found that now when you assigne a leader to a plots the plan ignored the leader like it wasn't there so when you have 1 settler showing the plan dont put the plots for him to work on you need to have al ltime two settler to shot 1 plots so there is always one unemployed. for...
  16. Karyusan

    Blue Men Everywhere

    yep i got there and the butcher bluemen is always here for me too.
  17. Karyusan

    Starlight Drive-In Bugs for RotC

    ho ok, but is ok so if you dont like it you can do it yourself, all plan are not for everyone taste :)
  18. Karyusan

    Outpost Zimonja Bugs for RotC

    patch 3.2a outpost zimonja seem insanly slow with assignement plot appareance HUD refresh etc like in only this settlement the script seems ultra high. i have a pretty good pc and don't have those slow things in the others 20 settlement. BTW outpost zimonja for me even with new playtrough i have...
  19. Karyusan

    Starlight Drive-In Bugs for RotC

    you can't clean it in fallout 4 without mods if sim settlement scrap that you need more mods to be installed. And sim settlement want to be independant.
Top