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Hey there.
You can find locations for all of them from this Wiki article.
https://simsettlements.com/web/wiki/index.php/Locations
Edit: Oh? I popped in to SS2 side? I have been away for few months for personal reasons. I am actually not sure if that holds true for SS2. I have a lot to catch up.
Sorry that it has taken some time for us to reply. Are you still having this problem?
If you do not have Workshop Framework, then it might be that settlement is just taking it's time. Doing some adventuring around other areas should unload the settlement and kickstart the development.
The last...
NMM has few issues. Vortex should play better with Sim Settlements, because it is not leaving files out of the folder over bugs.
There might be plenty of reasons for NMM not opening. Silent block from permission issues, broken installation etc. If you wish to remain with NMM, then make sure...
The image is showing now. I gave you a like to get that going on.
Hmm... that setting seems to be correct. If there is a mod conflict, then it is something that doesn't come to my mind out of the box. Something might be preventing or delaying the progress.
Beacon uses WorkshopObjectScript and...
Unfortunately it can do that. Command is not safe to use, if you have companions in the settlement.
About the command:
Is a self destruct on just one settlement possible?
I believe that script is from Horizon. Can't pinpoint the file directly, because I am not using the mod myself. The same question has popped few times in other forums.
I found few issues.
First of all, your load order is not sorted correctly. Unofficial Fallout 4 Patch.esp should load directly after official DLC files. Sim Settlements.esm should load after it. It looks to me that you have other potential conflicts there as well. Have you tried running LOOT to...
Hello there.
Sorry that it took us time to get back.
Reason might be in your other mods, let's first make sure that your Sim Settlements settings are not wrong. Have you made sure from the holotape that recruiting is on and not based on plots you have laid out?
Hey there again.
I poked around the code, but couldn't find any issue with the trait. Kinggath also confirmed that code looks solid.
In theory, that trait should work. In reality, we might be missing something.
Sorry. I was away from the town. Steam app is unpredictable in countryside. Sometimes it forms the connection and other times it gives an error. If it gives an error, when I am trying to open the post from app, then it often marks thread as read while at it.
I had 297 notification, when I got...
Hello there.
There are confirmed power problems in the game. They usually affect plots, but it might be that problem sometimes affects Workshop objects as well.
Have you tried to scrap the wire itself and then reconnect the object?
I do not recommend mixing either Vortex or MO2 with NMM. Reason is that neither of them installs any files in to Data folder like NMM does. It would be a mix of virtually managed Data folder and physically managed Data folder.
Try the manual installation of the mod, for now. If you decide to...
Hey there.
Which mod manager you are using? If you are using Nexus Mod Manager (NMM) then it might have misplaced some files.
If this is the case, then you could try manual installation of the mod, or moving to more up to date mod manager, like Vortex (currently in open alpha) or Mod...
It is supposed to negate that. Some leader traits have been buggy. I haven't tested Codsworth's perk for a very long time, so I will have to ask about that.
In the mean time, have you tried Workshop Framework to fix this problem? Options will allow you to adjust the happiness level of robots.
Important.
Your crashes might be related to infinite loop, which was found from Unofficial Fallout 4 Patch. Kinggath has used the code in Workshop Framework.
Patch 1.0.2 is online. However, Nexus version number has not been changed, so it will not appear as updated file at this moment. KG has...
205a only affected to Mechanist lair door and reversed fix to Raider torso armor.
205 made fed changes to WorkshopParentScript. It would be bad luck for game to hang from them, but I did somehow manage to see my own WPS going wild after update. I am not 100% sure it was the reason, but...
Have you tried using the new mod from kinggath? This may solve several script related issues in settlements.
Workshop Framework
https://www.nexusmods.com/fallout4/mods/35004