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  1. JtBryant

    Bug My Plots don't provide anything anymore.

    Did you turn off dynamic needs?
  2. JtBryant

    Bug (XBox) Barracks not upgrading to selected plot type.

    I have the faction barracks locked behind their quest lines, so to get the MM barracks you need to become general, and lvl3 requires Taking Independence.
  3. JtBryant

    Junk Town

    Oh god the poly count on that...
  4. JtBryant

    Bug (XBox) Barracks not upgrading to selected plot type.

    That's odd, I'm not sure if that's a Utilities problem or a SS problem.
  5. JtBryant

    Bug [Utilities][PC] Unable to build Level 2 barracks after scrapping

    :(I thought I had this fixed in a previous patch, the problem is the delete() function isn't running when the plot gets removed, so the script still thinks the barrack still exists after it is removed. I'll see if I can figure out what is breaking it, but I'll probably need to change how I'm...
  6. JtBryant

    Help us get Building Screenshots for the Wiki

    Got everything from the last two weeks added.
  7. JtBryant

    Help us get Building Screenshots for the Wiki

    Updated Wasteland Ventures and got Hunter-Gather and Scrappers up.
  8. JtBryant

    Help us get Building Screenshots for the Wiki

    Finished Home Improvement and Jib's. On a side note I finally wrote a program to do this for me now.:)
  9. JtBryant

    Question regarding plot availability + construction

    I wrote a script that checks quest stages and adds/removes building plans from a formlists. Currently it's designed for specifically for my barracks plot but I can have a generic version of it some time tomorrow if you want.
  10. JtBryant

    Question regarding plot availability + construction

    Yes, my barracks plot has a branch for each faction. I don't think so, I know Sim Homestead requires Snappy. Not complete but uituit and I have been working on this wiki page.
  11. JtBryant

    Mayor's House upgrades

    I set it up with the tree structure since that was the easiest way to have them be settlement-unique, plus it gives me the option to have it branch it later.
  12. JtBryant

    Not a bug (probably-not-a-bug) Completely walled-in Wasteland Lounger?

    No, unless you change the plot the wall doesn't come down. The point of that one is that the settler is so paranoid they wall themselves in, the plot also provides enough resources for that settler to survive.
  13. JtBryant

    Not a bug (probably-not-a-bug) Completely walled-in Wasteland Lounger?

    Yes that is the "Private Property" VIP.
  14. JtBryant

    Help us get Building Screenshots for the Wiki

    SimHomestead and Home Improvement's residential is up.
  15. JtBryant

    Barracks

    Taking Independence
  16. JtBryant

    Question No foundations available in menu

    I added a "fix" in the most recent version, type "cqf jtb_menufix setvalue 1" in the console to have the pieces appear in the special menu.
  17. JtBryant

    Sim Settlements AddOn Pack - JtBryant's Foundations 1.0.0

    Version 1.0.1: Rescaled some textures. Add a "fix" for anyone that can't get the menu to appear: Type "cqf jtb_menufix setvalue 1" in the console, all pieces will appear in special menu.
  18. JtBryant

    Question Multiple faction barracks in same settlement

    Yes they are settlement-unique, although if you start upgrading more than one at a time you can build multiple in a settlement. However, the code I use for the dynamic defense value will only recognize the first one built.
  19. JtBryant

    Graygarden

    No my foundations mod is not included in any of my other mods, and it has a custom menu under the Sim Settlements menu.
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