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Okay the workflow would be something like this:
-Open the CATrig file for Max
-Check if AnimObjectL1 (i use this example) or whatever is constraint to the hand, or where ever you want the item to show up
-Import the AnimObject you want to use and move it into position
-Create the Constraints for...
Hello,
how familiar are you with AnimObjects? Does "Node in the Nif-File" and "Annotations in the hkx-file" ring a bell?
If not: I will be able to awnser that in more detail on thrusday. Sorry but I do not have time earlier :(
Thanks for the offer, really appreciate it. At this point I have already found a Tester and the Addon is available for Xbox
https://bethesda.net/en/mods/fallout4/mod-detail/4037187
@mlwest1970 Yeah I closed the comments section on the Bethesda page. Was a bit much to monitor all the different sites for bug reports. I hope this here will be the main point of focus.
@Rayhne Both are Recreational Plots so mostly they add happiness. The TownHall has a Cityplanerdesk though to...
Hey you Guys,
I'm looking for one Xbox player who can help me testing my Addon on a Xbox Console. I'm mainly concerned about my custom textures but making those xbox archives seems troublesome. There is much that can go wrong, hehe.
The only thing the Tester should bring to the table is...
Hey, Settlers!
Another Addon has hit the shelves on Nexus, Bethesda PC and Bethesda Xbox
So let's not waste time and get to it:
Contents
Building Features
Settler Navigation: Yes
Construction Stages: Yes
Randomized Clutter: Yes
Performance Settings: Partly
Thanks again to...