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  1. Behemothrex

    WSFW - Gameplay - "Cap settlers by bed count" - is it bugged or am I doing it wrong?!?

    Yah even when I turn off ignore charisma I end up with 25 settlers at most settlements. I end up having to manually place beds as they don't seem to build or upgrade plots, I always use city plans for most settlements. Guess its just a bug or issue that happens with the thousands of lines of...
  2. Behemothrex

    Chapter 2, Commonwealth Rising

    I'll put this here instead of starting a new thread, hopefully someone will see it. Is there any cutscene or anything of import after you complete Commonwealth Rising and before the radio call from Aiden? I had to force skip the last part of Commonwealth Rising because of the power transfer...
  3. Behemothrex

    Chapter 2, Commonwealth Rising

    This is now happening to me as well. I initially completed the generate 1000 power to your HQ a long time ago, now I am on the final step of commenwealth rising, but for some reason my power now reads 893/1000 so the quest will not complete. I have power transfer stations at all my settlements...
  4. Behemothrex

    Chapter 3 Base Game Requirements?

    Yah I have previously completed chapter 2 and I had my HQ built up to over 50 people, but was having some problems with my settlements as they were running way beyond capacity having usually 10 to 15 settlers beyond build limit. I retweaked the settings making it impossible to have more settlers...
  5. Behemothrex

    Chapter 3 Base Game Requirements?

    Hey all, Just a quick question about Chapter 3. Are there any required quests (from the base game) that you must, or should, complete before embarking on this grand adventure. Thanks!
  6. Behemothrex

    Question Message says workshop scripts being overwritten, but MO2 disagrees.

    I started a fresh mod set up and was getting this error, slowly I disabled every mod, them I was down to only the Workshop Framework mod and I still got this error, so is this just a bad line of code someplace or do we need to use the older version for now, or just wait for an update? EDIT...
  7. Behemothrex

    City Plan/Supply Line Questions?

    I double checked my setting and inside Sim Settlements I had City Plan Settler Recruitment limited to plan requirements, but in Workshop Framework Settler Limit Per Bed was set to off, I turned it back on. I noticed that Greentop Nursery was at 45 settlers LOL, but it was at 40 beds and I had...
  8. Behemothrex

    City Plan/Supply Line Questions?

    Hmm, as far as I know I am using City Plans that all have three levels as they all seem to upgrade if left long enough. I am wondering if it is because I have the settler limit off. So many of the settlements have more settlers than the City Plan calls for, but almost all of the settlements have...
  9. Behemothrex

    City Plan/Supply Line Questions?

    I have almost every settlement in game, and I used a City Plan for every one, except Sanctuary. But I find that many settlements will have issues, unhappy status due to food, water, defense. All settlements are tied into caravan routes, I have more resources than I will ever use. I thought if...
  10. Behemothrex

    Short on beds

    Well I decided to visit all my settlements and check them out, almost all had a bed issue. And in some I could not even find enough residential plots to assign people to, so I just put down some sleeping bags and moved on. But now I find that defence in some settlements is zero because the plots...
  11. Behemothrex

    Pipboy issue??

    Thanks for the console command I will keep it in mind, as when this happens to me I lose all access to everything so I can't even change perspectives.
  12. Behemothrex

    Pipboy issue??

    Oh, I am having this same issue on my current playthrough. Didn't even know this was SS2 related. I figured out through online research that if you get stuck like this, there is a way to get out of it. If you still can navigate inside the pip boy menu load a holo tape and then after it loads...
  13. Behemothrex

    Short on beds

    Thanks for the reply I figured you could. I think part of the problem is there are not enough housing plots, even though I chose city plans, and I have buttloads of supplies and they are all linked. Seems like some settlements work out fine but others seem to be lacking houseing plots. I am not...
  14. Behemothrex

    Short on beds

    Hey I am running into the same issue, my city plan settlements have more settlers than homes, and I have butt loads of supplies and they are all caravaned together. I tried the Vita Matic trick and yes several of my settlers have no home. So how do you assign a settler a home? If I use the...
  15. Behemothrex

    Quick HQ question

    Thanks, yah sometimes it seems straight forward but at other times it seems a bit vague, but either way I appear to be doing fine power wise at this point as I have plenty of meter left to fill.
  16. Behemothrex

    Teleport NPC's when dialouge starts

    Not sure if this is even possible, but when there is a quest dialouge session that takes place between two or more NPC's could it be possible to teleport the NPC's to you or to each other? I can't tell you how many times I walk up to an NPC and a dialouge initiates and they are talking to you...
  17. Behemothrex

    Quick HQ question

    Hey All, I have been enjoying the HQ system, but I have a question, when I build something that say +2 water, or +5 power etc, does that mean I am adding +5 water to my total water available, or that I am going to be usiung more water? It seems like if I build something concering water I would...
  18. Behemothrex

    VERY Strange Power Issues

    I have never had the power icons be green unless I manually wire them, or the buildings are really close to the municiple power pylon, but even the ones that have red icons still work fine for me even if they are on the other side of the settlement. I am anal enough to want to wire everything...
  19. Behemothrex

    VERY Strange Power Issues

    I have found that power is a very wierd thing in SS2. For me it seems that if you place a municiple power plot then a pylon you are basically good, other plots might have the red power symbol but they will work just fine. If I build anything of my own I usually need to provide power but not to...
  20. Behemothrex

    Super Sperg Kudo's Thread!

    Hey Kinggath and SS Team Members! I have been playing SS since basically its inception, as I am a Fallout 4 freak with probably over 1000 hours in game easy. I came back recently to continue on with Chapter 2 but ran into a bug that had Aiden following me everywhere I went. If I was a player...
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