Alex111
Member
- Messages
- 37
Hello!
I just beggined to play this great mod Sim Settlements and have this following issue:
I set up mod with Dynamic Costs and Defence and Power - money Costs.
I put command table and from city plans begin restructuing the Sanctuary and it was done well I think. Then I put another command table and looked in section called something like - Supplies - maintainance of fuel and ammunition costs is = -0, I thout it is normal value. Then I constructed 1 simple first turret (pipe) and put it near command table, and looked in section Supplies - fuel and ammunition costs has changed to -3, than I scrapped the turret and that moment looked in Supplies - fuel and ammunition costs remained -3 (not changed). And then I tested if it take from me money - and put 8 more turrets and looked that fuel and ammunition costs have increased by necessary value (and I saw that Caps profit was lower by 12 caps than costs) and then scrapped the turrets and looked and the value have not changed and I added to Supply 500 caps as surplus to see if game will take some money, than I go to sleep for 48 hours (not 24) and looked in supply section and the game took some money from 500, remained lower caps.
How can I quikly fix this?
I read an anterior post where is told as a solution to Locally rebuild the plots from Holotape menu, but is there some other faster way to make maintainance costs work?
I attached 4 photos.
Thak you for your great mod. It makes game interesting.
I just beggined to play this great mod Sim Settlements and have this following issue:
I set up mod with Dynamic Costs and Defence and Power - money Costs.
I put command table and from city plans begin restructuing the Sanctuary and it was done well I think. Then I put another command table and looked in section called something like - Supplies - maintainance of fuel and ammunition costs is = -0, I thout it is normal value. Then I constructed 1 simple first turret (pipe) and put it near command table, and looked in section Supplies - fuel and ammunition costs has changed to -3, than I scrapped the turret and that moment looked in Supplies - fuel and ammunition costs remained -3 (not changed). And then I tested if it take from me money - and put 8 more turrets and looked that fuel and ammunition costs have increased by necessary value (and I saw that Caps profit was lower by 12 caps than costs) and then scrapped the turrets and looked and the value have not changed and I added to Supply 500 caps as surplus to see if game will take some money, than I go to sleep for 48 hours (not 24) and looked in supply section and the game took some money from 500, remained lower caps.
How can I quikly fix this?
I read an anterior post where is told as a solution to Locally rebuild the plots from Holotape menu, but is there some other faster way to make maintainance costs work?
I attached 4 photos.
Thak you for your great mod. It makes game interesting.
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