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Solved Interior Industrial Plot > Turbine Room > How to Use the Power

CorwinSF

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I have a Turbine Room that appeared when I built an Interior industrial plot. I didn't think much about it and it upgraded over time to level 3 and produces 47 power. Now my town is low on power and I have determined that this power from the turbine room isn't actually powering anything.

I've tried attaching power conduits to the space but they never have power. Wireless things power up and I think it radiates but I can't get all that juice into wires. Is there a way to power things like turrets and other wired items with an interior power plot?
 
It says it's an RS building which I believe was included in one of the yearly mega packs.

I did some more research and I believe it's an issue with the building itself in that it's designed to only provide radiant power. I doubt there is a work around, so I'm gonna mark this resolved and try another power solution.
 
Hmm, it does radiate power, but it also generates varying amounts as it levels up. Not sure why it doesn't work properly, unless I screwed up the settings!
I have just checked it out and if I remove the plot, my power level drops!
 
Hmm, it does radiate power, but it also generates varying amounts as it levels up. Not sure why it doesn't work properly, unless I screwed up the settings!
I have just checked it out and if I remove the plot, my power level drops!

I'm not sure, but when I read the plot description it only talked about radiant power, which works. I was trying to get into some wires / conduits, and could not make that work. There was another plot that specifically put a connector on it so that works. I just loved the look of the turbine :)
 
Ah, ok, I see. Think I know where you are coming from now. My mistake. I assumed it would do it by default if I generated power etc, but evidently not. Whats the other plot you used? Will see if I can update mine to do the same.
 
Sorry for the late reply - I ended up using [VT] Cold Fusion by Samutz. It has a little power connector right on top of the Sim Settlements power box on the internal plot pole, that a wire can be connected to.

Thanks for the replies! :)
 
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