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I very recently started a new game with version 4.2.7 of the 3-in-1 and 2.0.0d of Workshop Framework. I'm not using Conquer or any other settlement mods. I have experienced 3 strange bugs while completing settlement related quests and I'm not sure if they are related to Sim Settlements or not.
I checked the bug sections on fallout.fandom.com/wiki before reporting here.
I checked the bug sections on fallout.fandom.com/wiki before reporting here.
- Kidnapping at Outpost Zimonja: I was told by Preston that settlers at the outpost need help. I thought that was odd because normally Boomer and his gang of raiders start out there. Sure enough when I arrived the quest markers were on the raiders which could not be engaged with as setters that need help. I killed them and failed the quest.
- Taking Independence: The mirelurk queen was already walking around when I arrived at The Castle for the first time. The Minute Men and Preston would not attack it, but instead carried out the mission as if it weren't there. When it came time to kill it, the mirelurk queen remained calm and I killed it easily. I was able to complete the quest.
- Old Guns: The quest wouldn't advance after stage 600 which is when you are instructed to build artillery and assign someone to it. I had to manually set the stage to 700 so Ronnie would acknowledge that it was built and in operation.