the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Totally Normal Abernathy Farm-done

Is there supposed to be tato plants on the porch? Because I've had two appear there and there is an ASAM device floating nearby.
 
screenshot?

I cant see anything wrong with any of the times ive used it
 
Last edited:
Here. I did try refreshing.
rmdkYa4

rmdkYa4.png
 
This is so weird. I removed the plants and that stray sensor but when the city leveled up they reappeared!!!

Also is there supposed to be a water pump inside the house in a corner with leaky water pipes above it?
 
So I refreshed the city and something is still there. I I tried with redoing the city with your plan but an agri plot still appears on the house porch only I can't select it or do anything with it. I'm going to try with a different city plan and see what happens.
 
Are they there before you do the city plan? any city plan? or just Totally Normal?
it does have pipes and leaks, but those are miles above the vanilla structure, no pipes should be inside that I can recall.

I guess make sure you're using the most recent version of Sim Settlements 3in1 (or the separate mods), and are not using scrapping mods, or anything that can break your saves.
If you do a fresh save, or profile in your mod organizer, does the problem still occur?
 
@Rayhne, when you say stray sensor, do you mean there's an ASAM sensor there? I can't tell from the pic. If so, maybe you're seeing something similar to a problem I had where most (all?) of a residential plot spawned inside the workbench shed at Starlight.

On the stray ASAM sensor, select Find Owner. Use the marker to find the plot the objects belong to. Open the console and select the plot. Run this command: cf recordposition. Close console. Then, refresh the plot. That fixed my issue.

If it's not the ASAM sensor you meant, alternatively, perhaps you can search around the settlement for an agri plot that's missing these tatos and then do the recordposition / refresh thing.

Hope that helps.
 
Unfortunately I can't select the sensor. And I've come to the conclusion that this settlement just hates me.

I did a rebuilt of the settlement using this city plan and that stray sensor/plot (which I cannot select) appears still on the porch but in a different area. So I completely destroyed the city plan and switch to the other city plot from this contest and while it built up correctly the furniture in the house didn't get scrapped so they were sticking out of the concrete.

Oh well. Next play through I'll try again and see if it happens again.
 
Top