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Question no terraforming plots?

Brett Caton

Member
Messages
38
I've come back to the game after a long hiatus, and have started from scratch, installing things from Vortex.

I used to use the terraforming plots to cover problems in settlements e.g. you can see part of the landscape has been shifted and see through the ground to water far below.

But they don't seem to be an option. I had a look at the changelog in case they were removed from the mod, but there's no mention I can find of that?


"You can now build Terraformer blocks, these can be found under Sim Settlements > Foundations.
  • Terraformer blocks require materials created by an Excavation Pit. https://www.simsettlements.com/web/wiki/index.php?title=Patch

    Ok, so do I need to build an Excavation Pit for the terraforming plots to appear? I don't see an option for one under Industrial? Had a try at the Advanced Industrial just in case - nope.


    I don't see how to copy all the mod information from Vortex as I used to do from NMM. I'm using 4.2.1. Other things appear to be working correctly, so I don't know if it is a mod conflict, or just a matter of me not doing something correctly in SS.
 
I've come back to the game after a long hiatus, and have started from scratch, installing things from Vortex.

I used to use the terraforming plots to cover problems in settlements e.g. you can see part of the landscape has been shifted and see through the ground to water far below.

But they don't seem to be an option. I had a look at the changelog in case they were removed from the mod, but there's no mention I can find of that?


"You can now build Terraformer blocks, these can be found under Sim Settlements > Foundations.
  • Terraformer blocks require materials created by an Excavation Pit. https://www.simsettlements.com/web/wiki/index.php?title=Patch

    Ok, so do I need to build an Excavation Pit for the terraforming foundations to be buildable? I don't see an option for one under Industrial? Had a try at the Advanced Industrial just in case - nope.


    I don't see how to copy all the mod information from Vortex as I used to do from NMM. I'm using 4.2.1. Other things appear to be working correctly, so I don't know if it is a mod conflict, or just a matter of me not doing something correctly in SS.
:bye
yes, you need to build an Excavation Pit for the terraforming plots to be buildable?
Advanced Industrial.
Advan.jpg


Also, you can use this mod and not have to wait and get more choices.

VFX Foundations Sim Settlements Addon Pack
https://www.nexusmods.com/fallout4/mods/40181
 
I can't post links/images to show what I'm seeing so i put it on a blogger page

yz3cmmyv
Looks like you're missing the base advanced industrial plots, so I'm guessing that you might not have the Industrial Revolution add-on installed. If you just have the stand alone Sim Settlement mod, you'll need to either change to the 3 in 1, or add the Industrial Revolution mod https://www.nexusmods.com/fallout4/mods/25213
 
I can't hit reply directly to the post above as it has a link in it and new accounts are not allowed to include links.

I thought I had it, but because I can't see anything here that definitively proves I downloaded and installed the 3 in one, I thought it best if I uninstall, download Sim Settlements Three-in-One and install, and try again.

This is a slow process.

I can't see anything to skip the Concord run to get sim settlements working fast to test on a new game - is there some console command to spawn the holotape? Nothing seems to be mentioned on the web page for SS?

Ok, it looks like it might now be working. Vortex was losing connections with the error message not telling me which downloads have failed, so maybe i accidentally hit the second option rather than the first. I have no idea.

Hopefully I can get a settler to make some dirt now.
 
Last edited:
If you are using the latest versions of Workshop Framework and Workshop Plus you can enable the “free build” mode and not have to get the dirt etc that the terraformer blocks require.
 
I think there is a mod conflict somewhere in any case - clay terraforms, dirt doesn't - but trying to figure out which mod is responsible is too much of a pain, especially as vortex won't let me post the mod list like NMM used to. :P

So I am just sticking to clay. Does the job. Sand works too.
 
I think there is a mod conflict somewhere in any case - clay terraforms, dirt doesn't - but trying to figure out which mod is responsible is too much of a pain, especially as vortex won't let me post the mod list like NMM used to. :P

So I am just sticking to clay. Does the job. Sand works too.
:bye
This is how to get the mod list:
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This is an example of what I used to be able to do easily with NMM; I could also group by category etc.


Fallout Mods Used 16th Oct 2016


_REMAKE_ Experienced Wanderer - Lone Wanderer for Companion Travelers -DLC Support- - Experienced Wanderer - Far Harbor
Advanced Settlement Turret Set
Advanced Skeleton - Advanced Skeleton v1.0
Adventurer Outfit - Adventurer Outfit 2K
Agent Outfit - Agent Outfit - CBBE
Airship - Player Home and Settlement - Airship - Player Home and Settlement
All-in-one Settlement Solution - AIO SS v1.1
Another Better Miniguns Plugin - Another Better Miniguns Plugin
Apocalypse Accessories - Glasses - Scarves - Bags - Apocalypse Accessories - CBBE
Apocalypse Attire - CBBE - Apocalypse Attire 1.1
Armor and Weapons Keyword Community Resource (AWKCR)
Armored Leotard - Ultimate Nuka Sweetroll Edition
Armorsmith Extended - AE Merged Deserter X v1.1
Armorsmith Extended - AE Merged Elianora v1.1
Armorsmith Extended - Armorsmith Automatron DLC v3.1
Armorsmith Extended - Armorsmith Extended v3.11
Armorsmith Extended - Armorsmith Far Harbor v3.1
Armorsmith Extended - Armorsmith Nuka World v3.1
Armorsmith Extended - Armorsmith Vault-Tec DLC v3.1
Art Connoisseur System
Art Connoisseur System ... a ''Frame'' work - ACS Master 1.03.1 Mesh Fix
Atom Bomb Pinups Paintings - ABP Paintings 5.03.1 Mesh Fix
Atom Bomb Pinups Paintings - Atom Bomb Pinups Paintings - Standalone 5.03
Automatron - Mechanist's Lair FULL SETTLEMENT - Automatron - Fixed Mechanist Lair
Automatron Dialogue Fix - Less Annoying Robot Companions - Automatron Dialogue Fix
Automatron for All - Automatron for All
Automatron Mr. Handy Factory Paint - Mr. Handy Factory Paint 1.2.1
Automatron Unlocked - Automatron Unlocked
Better Atom Cats Garage - Better Atom Cats Garage
Better Automatron Weapons - Better Automatron Weapons - Update 1.3
Better Beds - Poster and Comics - Pack 2 - Poster and Comics - Better beds
Better Beds - Poster and Comics - Pack 3 - Poster and Comics - Better beds
better Brahmin's Troughs
Better Companion Perks - Better Companion Perks v0.8
Better Explosives
Better High-Tech Lights - on-off switch bugfix and more - Better High-Tech Lights
Better Leaded Armor - Better Leaded Armor
Better Perks - Better Perks 0.40
Better Settlers
Better Settlers - Better Settlers Far Harbor Patch BETA
Better Settlers - Better Settlers OPTIONAL MAIN UPDATE 1.1c
Better Settlers - BetterSettlersAllFemale 1.1
Better Settlers - BetterSettlersCommunityClothingPack v 1.1b
Better Stores
Better The Third Rail - Better The Third Rail
Better Workshop Lights
BodySlide and Outfit Studio
Brighter Wasteland Workshop Lights - Brighter Wasteland Workshop Lights
Build High - Expanded Settlements 2.5 - Build High - Expanded Settlements 2.5
Buildable Burning Campfires and Fireplaces V3.0 - Buildable Burning Campfires and Fireplaces (no NPC burns)
Business Settlements 1.9 (Standalone) - Business Settlements 1.9 (updated version)
Caliente's Beautiful Bodies Enhancer -CBBE-
Carry Weight Modifications
CBBE BodySlide Universal Reference - CBBE BodySlide Universal Reference
CBBE-Bodyslide Underwear mesh WIP - Wearable Underwear v0.8b
Chem I Care Outfit Vanilla-CBBE - B. Chem I Care Outfit CBBE
Classic V.A.T.S. - Classic V.A.T.S.
Classy Cait - Better Makeup Cleaner Face Textures - Classy Cait - Better Makeup Cleaner Face Textures
Clean Pre-War Assets Expanded - Pre-War Assets Expanded Vault-Tec DLC (Main File)
Clean Settlement Beds - CS Beds
Clean Settlement Greenhouses - CS Greenhouses
Clean Settlement Homemaker Greenhouses - Clean Settlement Homemaker Greenhouses
Clean Shacks - Clean Shacks
Clean Snap'n Build - CS SnB 1.9
Clean Soup - CleanSoup_v1.01
Clean Wasteland Workshop - Clean Wasteland Workshop
Colored Quarry Texture Overhaul - Blue Marble 2K
Colored Workshop Lights - Colored Workshop Lights
Commonwealth Cuts - KS Hairdos - ApachiiSkyHair - Commonwealth Cuts 2.3
Commonwealth Mini Dresses Vanilla-CBBE-JB - BA. Commonwealth Mini Dresses CBBE with Bodyslide
Commonwealth Shorts Vanilla-CBBE-JB - B. Commonwealth Shorts CBBE
Companion Fall Damage Immunity - Companion Fall Damage Immunity
Concealed Armors - Concealed Armor
Concealed Armors Automatron DLC supported - Concealed Armors DLC supported
Configurable Power Armor Fusion Core Drain
Conquest - Build New Settlements and Camping - Conquest 1.3 Release
Construction Light Configurator
Convenient Stores
Courser X-92 Power Suit CBBE and PipBoy (Pip-Boy) - A. Courser X-92 Power Suit
Courser X-92 Power Suit Male Addon - Courser X-92 Power Suit Male 1_2
Covenant - irrigated and slightly expanded - Covenant.rar
Covenant Peaceful Solution - Covenant with scripting
Cozy Beds - with MY BED option - Cozy Beds- Main file
Cozy Beds - with MY BED option - Cozy beds- main file hotfix
Cozy Beds - with MY BED option - Cozy Beds- my bed addon
Craftable Animation Marker (Relaxation Furniture) - Craftable Animation Marker
Craftable Armor Size
Craftable Birds - Craftable Birds
Craftable Vault 81 Cure - Craftable Vault 81 Cure
Crazy Earl's Scrapyard - Crazy Earl's Scrapyard v1.5.0
CWSS Redux - Craftable Working Showers Sinks Baths Toilets Urinals etc - CWSS Redux - Custom Camera Version
Dalton Farm expansion (buildable areas) - DaltonFarmExpanded_1.0.zip
deLuxe Makeup - Eye Liner Masks
deLuxe Makeup - Lip Liner Mask
Dependency Quest Fix - Dependency Quest Fix v1.0
.....

(truncated)

Trying to figure out which mod a plugin name now refers to can be awful. What mod is "EBW-Merged.esp", for example? You can't search by that name on Nexus as far as I know. Unless you use that mod yourself, and recognise the plugin name from usage, you really have little chance of figuring it out.
 

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