I've gone through the plots and tried refreshing them to see if proper volumes would be reported. A settlement with 48 food being generated by 4 plots reports a total of 15 food being produced. The indicated number for food produced isn't even divisible, in whole numbers, by the number of plots that produce the food. In this instance, each plot reports 12 food production each. I've also tried changing the farm type but no joy.Best thing to do is go through all your plots and verify their costs and outputs. Calculate if they are being reported properly and adjust as you feel necessary.
No, I didn't. My settlements are all level 3 and finding all the plots is nigh impossible in some of the labyrinth-like builds.Did you check your other plots if they are consuming food? I'm pretty sure there are a few commercial and rec plots that use food.
I've gone through the plots and tried refreshing them to see if proper volumes would be reported. A settlement with 48 food being generated by 4 plots reports a total of 15 food being produced. The indicated number for food produced isn't even divisible, in whole numbers, by the number of plots that produce the food. In this instance, each plot reports 12 food production each. I've also tried changing the farm type but no joy.
One of the first things I do when I liberate a new outpost or vassal, is go through the town and either change the residential plots to something else, or outright remove interior residential plots and just use the space to put down 4 or 5 beds for people to sleep in. For example, the hotel in Starlight basically becomes a barracks full of cots. In the end, I have a few more beds than before, and those extra bodies can man a couple of the interior plots that I changed from housing to something more productive (or recreational).Turn this settlement with its City Plan into an Outpost and now, it gets messy fast: Food production from Ag plots in an Outpost is halved! So 48 Food turns into 24 Food. Dynamic needs are still in effect for the fancy houses. 24 minus 30 is -6. Yikes! Time to burn down some houses.
Good advice for those who retain vassal control.One of the first things I do when I liberate a new outpost or vassal, is go through the town and either change the residential plots to something else, or outright remove interior residential plots and just use the space to put down 4 or 5 beds for people to sleep in. For example, the hotel in Starlight basically becomes a barracks full of cots. In the end, I have a few more beds than before, and those extra bodies can man a couple of the interior plots that I changed from housing to something more productive (or recreational).
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