Rites
Active Member
- Messages
- 345
Just some random thoughts I felt could be thrown out there:
1. Soldier needs- I understand the system, I understand why it's implemented, but I think there should be a sliding scale. It is really rough at first, even taking over level 3 settlements, it's a pain to get the system right. Not impossible, just a pain. So if a player is having a rough time with this system taking over settlements at lvl 3, imagine how much harder it is for people that build their settlements from the ground up.
2. Enslaved- I think their production value is too low. I kind of understand the mentality behind why, but at the same time, they would be coerced by your warriors and guards to produce more. Just read history.
These are my 2 pennies for now. If there is a way to improve these, great, if not, I'm still enjoying myself, so it's no big deal.
1. Soldier needs- I understand the system, I understand why it's implemented, but I think there should be a sliding scale. It is really rough at first, even taking over level 3 settlements, it's a pain to get the system right. Not impossible, just a pain. So if a player is having a rough time with this system taking over settlements at lvl 3, imagine how much harder it is for people that build their settlements from the ground up.
2. Enslaved- I think their production value is too low. I kind of understand the mentality behind why, but at the same time, they would be coerced by your warriors and guards to produce more. Just read history.
These are my 2 pennies for now. If there is a way to improve these, great, if not, I'm still enjoying myself, so it's no big deal.