TheKeviebear
New Member
- Messages
- 2
I really like the idea and interactions of civilians and I'd like to see more of them in my games. Would it be possible to have an option local per settlement that tells it to recruit settlers, civilians, or both. I also found that civilian doctors when talked to immediately open up trade instead of offering medical services which makes me sad cause then settlements don't have full functions of a city.
Regarding population can we have the ability to manually set and override the population limit of each settlement in game?
Finally I always had this idea but I can never get it to work but would it be possible to instance a settlement or a part of a settlement? It would be really cool to see something like Oberland station have walls built up and the only way to get in is through a gate that loads you into another cell. This would be amazing for performance and allow us to have incredible settlements without the crashing.
Regarding population can we have the ability to manually set and override the population limit of each settlement in game?
Finally I always had this idea but I can never get it to work but would it be possible to instance a settlement or a part of a settlement? It would be really cool to see something like Oberland station have walls built up and the only way to get in is through a gate that loads you into another cell. This would be amazing for performance and allow us to have incredible settlements without the crashing.