BigbyJWolfe
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Hello, I've been having an interesting issue where my two factions are operating as if they were one. To give context. I have the Brotherhood faction pack and after setting up a couple outposts I had decided to set up a couple outposts for the Forsaken Vaulters. Now The outposts are assigned to each faction as they should be, but when I recruit Vaulters, brotherhood soldiers show up and when I launch attacks the Vaulters pull out of the Brotherhood military pool. To make it more odd, the brotherhood soldiers have also started using the Vaulter's leveled items list, showing up in their uniforms with cryo weapons ect. And if I launch an attack with the Brotherhood, Vaulters will occasionally be mixed in among their ranks. It's truly bizzar and I can't figure out why this is happening. I brought this up with the Author of the Forsaken Vaulters mod and he was unable to recreate the problem however he informed me he can't actually build brotherhood bases in his game due to the requirements. So I'm just wondering what could be causing this, it doesn't appear to be a conflict since both factions are loading and working, their just... merged?
UPDATE: I had preformed a full reset of Conqueror and both faction packs. Prior to unlocking the ability to build brotherhood bases (I figured a whole new game would be best.) I was able to recruit Vaulters and build Forsaken outposts just fine. However after completing the brotherhood and unlocking the ability to build Brotherhood bases. I began to have the same issue, but in reverse this time. So it appears to me, that currently Conqueror will read whichever Faction pack that loads first as a "Primary" of sorts, and though the bases are technically separate, it views all your troops as being in one faction which causes them to be recruited from one NPC pool and that pool is shared by both factions. This is the conclusion I've come to. If anyone has any further suggestions or possible fixes for this behavior feel free to let me know. Thank you.
UPDATE: I had preformed a full reset of Conqueror and both faction packs. Prior to unlocking the ability to build brotherhood bases (I figured a whole new game would be best.) I was able to recruit Vaulters and build Forsaken outposts just fine. However after completing the brotherhood and unlocking the ability to build Brotherhood bases. I began to have the same issue, but in reverse this time. So it appears to me, that currently Conqueror will read whichever Faction pack that loads first as a "Primary" of sorts, and though the bases are technically separate, it views all your troops as being in one faction which causes them to be recruited from one NPC pool and that pool is shared by both factions. This is the conclusion I've come to. If anyone has any further suggestions or possible fixes for this behavior feel free to let me know. Thank you.
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