Velho e Bom Joe
New Member
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Hello!
(Also, main FO4 quest spoilers ahead)
Thanks to Conqueror (and to all involved on its creation, thank you!), I finally got the motivation to do a Raider playthrough. I already started playing, but I got some questions about the Raider questline in order to "plan" my playthrough...
1. Will future additions to it be savegame compatible? I just started, but if future additions will be too hard to fit in without breaking stuff, I'd have no problem waiting.
2. In the Nexus description, it's written that "The raider quest line is kind of a Chapter 1 to something much larger we have planned." .
Would those plans be to have the Raiders become an alternative path for the game's main questline and institute stuff? Even if something pretty "basic" (relatively speaking, of course still a pretty hard thing to mod), that would mirror the Minutemen vital quests that allow you to teleport to the institute and optionally destroy it if you so wish?
Because if they are, then I'll not really focus on the MQ in this save until I can do things in my own, Raider, way.
(Also, main FO4 quest spoilers ahead)
Thanks to Conqueror (and to all involved on its creation, thank you!), I finally got the motivation to do a Raider playthrough. I already started playing, but I got some questions about the Raider questline in order to "plan" my playthrough...
1. Will future additions to it be savegame compatible? I just started, but if future additions will be too hard to fit in without breaking stuff, I'd have no problem waiting.
2. In the Nexus description, it's written that "The raider quest line is kind of a Chapter 1 to something much larger we have planned." .
Would those plans be to have the Raiders become an alternative path for the game's main questline and institute stuff? Even if something pretty "basic" (relatively speaking, of course still a pretty hard thing to mod), that would mirror the Minutemen vital quests that allow you to teleport to the institute and optionally destroy it if you so wish?
Because if they are, then I'll not really focus on the MQ in this save until I can do things in my own, Raider, way.