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Fallout 76

Thing is, the big source of most of these rumors of Fallout 76 being online, is Kotaku.
Kotaku's source are old posts from /v/, though they haven't got enough integrity to admit that so they're citing them as "anonymous sources" or whatever.

They're making a gamble that
  • the 4chan posts are accurate--and it's a good bet to make, since the post they're secretly citing had the first bit of verifiably accurate information 6 months before anyone else, and
  • that nobody would call them on obviously extrapolating an obscure, 9-word, 4chan post out into several articles with a ton of extra b.s. they added on as filler
https://boards.fireden.net/v/thread/401449791/#401465240
 
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4 times the size of F04, folks. According to The Tod.

We may be ok here. It looks like a more alive FO4.

Bethesda, crashed the xbox party a little early.

I want a cool bird thingyyy.. Pleasessssss.
Mothman, is a good thing! At least something can fly here that is bigger than a bloatfly.:giver:

mothman.JPG
15 June pre-order.don't know availability yet.????
 
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Is it me or does Virginia 20yrs after look greener than you might expect from elsewhere 200yrs after?
 
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Wow, and i was still waiting for 6:30 PM Pacific Time for a Fallout 76 reveal...looks like it happened earlier.
That "Mothman" kind of looks like a flying Deathclaw. Oh god, and we thought they couldn't get any scarier. How about a flying Chameleon Deathclaw that shoots lasers out of it's eyes and craps Nuka Grenades?
 
What I saw was from an Xbox presentation thingy, I think there is another thing afterwards
 
All online, but can play alone. Hmm... I'm guessing no mods for this one except whatever its version of CC is then.
 
Maybe interface mods? wasn't a big fan of the extra colourful hud when making a kill a gaining xp.
 
Yep, just watched the E3 presentation. Oh god, an online game on the Creation Engine. Gonna be janky as hell. Not to mention, they broke the lore. They showed Super Mutants attacking, when the Master didn't start creating Super Mutants until 2103 in California, a year after Fallout 76 takes place. They certainly weren't in West Virginia by then. Oh, and incentivizing random people to literally nuke other people's bases for rare resources, lol.
 
Huh, who said that?? :pleasantry Hype train on Vault 76 nope, Starfield I'm still waiting.

These guys have run a Brilliant Deception Campain so far and I got an intuitive feeling that I am still waiting for the Hammer to Fall.

After all, quote: "something for everyone".

So given my optimistic nature, my shot at this is :giver: Just this simple:

Starfield, thus ------

"Sim-Planet"

And Uituit will be trying to make a Death-Star.

So, this is what happens when I speculate... good E3 is right around the corner if only too let everyone forget I even said this.
:dogmeat:
just having fun folks! but, If I am right???

huh - waiting for Outer Space then.

I play other games and enjoy them but I am passionate about games modded by a community.

Glad for a confirmed Starfield and Skyrim.

I play mods. The vanilla experience not so much, but have yet to go to Nuka world. Plenty of Simsettlements to still build....Glad I put that one off.
 
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Yep, just watched the E3 presentation. Oh god, an online game on the Creation Engine. Gonna be janky as hell. Not to mention, they broke the lore. They showed Super Mutants attacking, when the Master didn't start creating Super Mutants until 2103 in California, a year after Fallout 76 takes place. They certainly weren't in West Virginia by then. Oh, and incentivizing random people to literally nuke other people's bases for rare resources, lol.
I think you're forgetting Vault 87 in the Capital Wasteland with it's Super Mutant program which was completely separate from what happened at Mariposa. Capital Wasteland super mutants were different than the Mariposa ones and not directly related. The Master had nothing to do with them. I don't know exact timeframes but they were experimenting right away and according to the Fallout Wiki Super Mutants were capturing victims for around 200 years by the time FO3 rolled around so it's quite possible there are loose super mutants roaming the land in the timeframe of FO76. Though whether they'd be into West Virginia I don't know but it's quite possible.

Is it the Creation Engine? Or did they use what they are using for ESO?
 
Is it the Creation Engine? Or did they use what they are using for ESO?
It's pretty clearly the same engine, and I remember Todd or Hines or someone mentioning that it was as well. I've read that the version of Gamebryo that Bethesda originally used for Morrowind was originally intended for MMOs, and according to that documentary from a few days ago (no, wait, it wasn't in that--I swear I've heard Todd Howard say this somewhere, but I don't remember specifically), Bethesda have experimented with multiplayer versions of all of their games ever since (just canning them because they never saw much value in them), so it's not hard to believe.

It's too bad that, for me, the most interesting thing about FO76 is that it looks like it has some nice assets that could be ripped for FO4 mods (I saw an MG 42, what looked like an updated old-school Plasma rifle/caster, etc), but unfortunately it wouldn't be legal to release them given Bethesda's history on that matter.
 
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It's pretty clearly the same engine, and I remember Todd or Hines or someone mentioning that it was as well. I've read that the version of Gamebryo that Bethesda originally used for Morrowind was originally intended for MMOs, and according to that documentary from a few days ago, Bethesda have experimented with multiplayer versions of all of their games ever since (just canning them because they never saw much value in them), so it's not hard to believe.
Well that's good to know anyway. I hope it works as advertised. Maybe that's why they restrict to smaller groups of players rather than hundreds in the same world at the same time.

The game looks neat and I'll likely play it but I'm still going to be playing SS on FO4 too! It's too much fun to stop.

As far as the game world goes, It's so green! It's not without precident (NV up in the hills was heavily forested, and Point Lookout had lots of vegetation). Am I to assume that DC and Boston have too much ambient radiation for vegetation to take a proper hold outside of grass and small shrubs even after 200 years? Is the fact that West Virginia is a little more rural (or so I assume, I am not American so I don't know for sure) mean it's more sheltered? Does the 20-25 years after the bombs timeframe mean that vegetation hasn't been killed off? DC got nuked hard and Boston had a runaway nuclear reactor in the Glowing Sea so I guess they get bombarded with radiation all the time. I rather thought radiation from nuclear blasts was much shorter lived than say radiation from a nuclear reactor for instance. Based on my earlier examples I am assuming areas away from the major strikes are more likely to be vegetated. Does it work lore-wise? Not sure if anyone knows but it certainly looks nice anyway. I'm rambling though so I'll stop :)
 
I won't be touching it if it's "online only".

If we had something that was a bit like "The forest" (in how it handles multiplayer vs single player), combined with FO4 with sim settlements, I'd buy and play the hell out of it.
 
a lot of mixed feelings about this new game.
Not a fan of the whole online bit, but at the same time I like that you can build literally anywhere in the world you want. who knows? maybe people could find a way to import the Camp function into Fallout 4, if they allow for it. XD

I'm hoping that down the road they allow for the kind of multi-player where a player can "own" a game world and make it invite-only so that we can only play with friends instead of being stuck with total strangers.
 
Well I couldn't post the youtube link because I don't meet the requirements for posting links on the forum, but you can google/search yout tube for the video:
FALOUT 76 FULL Todd Howard E3 Interview - Mods, Starfield, VATS, TES VI Info & More! (yes, FALOUT is misspelled in the title)

Todd Howard interview discussing Starfield, TES6 and FO76

tl;dw

- No offline
- Playing 'Solo' will still have you seeing other players
- No NPCs, excluding robots
- PvP is still being tweaked to avoid griefing ... but they want drama ... le sigh
- Modding will be present in 76 but not at launch (eventual private servers that will be 100% modable)
- Continue adding content, events
- Real-time VATS
- Starfield in Production (Playable State) & TES VI is in Pre-Production
 
Is it me or does Virginia 20yrs after look greener than you might expect from elsewhere 200yrs after?

I read one article that said it's only 20 years after the War so the plant life looks more alive than 200 years later. Of course, that makes no sense from a normal POV. Fallout has a half-life and as it decays it becomes less dangerous. So, the world should look a lot worse only 20 years after a nuclear war than it would 200 years later. Or maybe all of the nukes that players launch in Fallout 76 is what really causes the long lasting damage?

Ultimately it's a game and logic need not apply.
 
Well I couldn't post the youtube link because I don't meet the requirements for posting links on the forum, but you can google/search yout tube for the video:
FALOUT 76 FULL Todd Howard E3 Interview - Mods, Starfield, VATS, TES VI Info & More! (yes, FALOUT is misspelled in the title)

Todd Howard interview discussing Starfield, TES6 and FO76

tl;dw

- No offline
- Playing 'Solo' will still have you seeing other players
- No NPCs, excluding robots
- PvP is still being tweaked to avoid griefing ... but they want drama ... le sigh
- Modding will be present in 76 but not at launch (eventual private servers that will be 100% modable)
- Continue adding content, events
- Real-time VATS
- Starfield in Production (Playable State) & TES VI is in Pre-Production

A rockstar post ielle, thank you. “Todd 8:48, we love mods, no idea how they will to it but yes that is what he is saying”. Good grief what a roller coaster.

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I think it’s safe to say that Bethesda have thrown us under the bus with this game. Hope Cascadia & Miami turn out alright as I strongly doubt that we’ll get anything out of Fortnite 76.
 
I’m still waiting to see more detail and with 6 months to go before release, there is still a lot that might become more clear.

Yes, I’m wary, but I’d be lying if I said I wasn’t just a bit excited to play with some of my friends and finally share the world of Fallout which has been, for me, some of my favorite gaming experiences. (We’ve already all pre-ordered in hopes of just that.) I play plenty of PvP games with my friends on a regular basis, our way of “grabbing a beer” together after work. So it’s not PvP that I hate, it’s that Fallout is my game where I go to be creative and play with all the wonderful pieces these amazing modders have made. I don’t want to play in fear of being ganked or having what my friends and I worked all weekend to build be destroyed. Nor do I want to be gated in building because “rare” materials are required and we have to bomb a neighboring settlement to get them. Or, god forbid, micro transactions to buy them ...

But if private servers really become a thing and a community like SS had an open world 4 times the size of FO4 to create? I’d welcome an open canvas like that.
 
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