KynthiaBarnes
Active Member
- Messages
- 67
Supports 18 settlers + city leader
Add on packs used: Flotsam & Jetsam, Wasteland Ventures, Ruined Homes & Gardens, Sim Settlements Scrappers
Plot List
Agriculture: 3
Commercial: 4 + 2 blue man
Industrial: 4
Martial: 3
Recreational: 2
Residential: 10 + 9 vanilla beds
Level 0
Entry no 137
We were a group of seven seeking refuge from the raiders and creatures of the wasteland (well, eight, but Johnny dropped his guitar while we were running from a group of super mutants and just had to go back for it) when we came across a small rowboat. We all piled in and headed for the nearest island, ducking gunfire the whole way. Luckily, our boat didn’t sink and we made it to a large island that had a mirelurk problem. We were down to our last bullets and ready to dive into the ocean to escape. Todd somehow managed to drive them off with a radio frequency that the previous inhabitants had installed and we settled in for the night. I asked him how the transmitter could scare off the mirelurks and he just grinned at me and said, “it just works!” Whatever. We put up some rudimentary defenses and found a couple of places to gather food and fish. Hope this works out better than Swan’s pond.
Level 1
Entry no 142
We got one of the old sunken boats up and running and used it to head back to the mainland to gather people and supplies. We used another boat to increase our fishing yield. I never thought I’d enjoy boating, but I have to admit, there’s something about being on the open water that really makes my day. Or maybe it’s because I haven’t been shot at for over a month.
Entry no 156
Our expansion continued past the docks and the destroyed house and included a private home for our boss, apartments by the trees, and places for industry. The bedrooms aren’t much right now and most of us have to share, but we’ll make it work. We always do.
Add on packs used: Flotsam & Jetsam, Wasteland Ventures, Ruined Homes & Gardens, Sim Settlements Scrappers
Plot List
Agriculture: 3
Commercial: 4 + 2 blue man
Industrial: 4
Martial: 3
Recreational: 2
Residential: 10 + 9 vanilla beds
Level 0
Entry no 137
We were a group of seven seeking refuge from the raiders and creatures of the wasteland (well, eight, but Johnny dropped his guitar while we were running from a group of super mutants and just had to go back for it) when we came across a small rowboat. We all piled in and headed for the nearest island, ducking gunfire the whole way. Luckily, our boat didn’t sink and we made it to a large island that had a mirelurk problem. We were down to our last bullets and ready to dive into the ocean to escape. Todd somehow managed to drive them off with a radio frequency that the previous inhabitants had installed and we settled in for the night. I asked him how the transmitter could scare off the mirelurks and he just grinned at me and said, “it just works!” Whatever. We put up some rudimentary defenses and found a couple of places to gather food and fish. Hope this works out better than Swan’s pond.
Level 1
Entry no 142
We got one of the old sunken boats up and running and used it to head back to the mainland to gather people and supplies. We used another boat to increase our fishing yield. I never thought I’d enjoy boating, but I have to admit, there’s something about being on the open water that really makes my day. Or maybe it’s because I haven’t been shot at for over a month.
Entry no 156
Our expansion continued past the docks and the destroyed house and included a private home for our boss, apartments by the trees, and places for industry. The bedrooms aren’t much right now and most of us have to share, but we’ll make it work. We always do.
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