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Gameplay overhauls and SimSettlements/Conqueror

MrCJohn

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I was curious, in playing with Sim Settlements and Conqueror, if anyone has a favorite gameplay overhaul that blends well with a) lore, b) mechanics, c) no CTD's, and d) overall compatibility?

A) Better Locational Damage - I have used this, like the "locational" part, don't care for the rest it tries to do. Personal opinion, a bit overarching into too much.

:cool: Horizon - love it by itself, script heavy - and with SS, becomes a lag fest - only what I have seen.

C) Immersive Fallout - seems to work well, changes movements of NPC's.... seems to reduce the sponginess...

D) Immersive Gameplay - I have not tried. (considering?)

Just curious as to what everyone else runs, that gives well balanced, overall ... effects to what is needed to really make Fallout 4 great.

Opinions of the above, or what I may have missed, would be appreciated.
John
 
IG is decent, it's been awhile since I used it, but there's nothing that stands out for me that would make it script heavy. What it will do is totally screw up the economics of SS, but CQ would be fine because of the WRE system.
It gives huge amounts of food from scavenged animals which basically makes Agri plots obsolete in SS. Scrap amounts are also buffed iirc.
 
IG is decent, it's been awhile since I used it, but there's nothing that stands out for me that would make it script heavy. What it will do is totally screw up the economics of SS, but CQ would be fine because of the WRE system.
It gives huge amounts of food from scavenged animals which basically makes Agri plots obsolete in SS. Scrap amounts are also buffed iirc.


CQ of the WRE?

What code is that??? Hahaa lol

John
 
Conqueror and Wages Rations Equipment
Keep up gramps......

I have a raider cane with your a$$ engraved on it....

Besides, I don't play Conqueror. I am doing a really weird build of a load order … been testing and working it out... just finalizing my touches on it... before starting a new game …

Though I am thinking IG … been watching the game play... that plus a special environmental mod I had to get off Bethesda because Nexus won't have it.... plus the "project" I am working on for commonwealth wide... well.... :)

I will be adding SS to it here and there, not as main role, but supporting role.... for my completely self sufficient settlements... a series of plans... ;) *all hush hush type stuff - government work, ya know - planning Christmas release*

Ultra survival... so YOU best keep up grandpa! LOL

John
 
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