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Depreciated Survey

What should Home Improvements include as of patch 1.9 of Sim Settlements (choose all that apply)

  • Homes & Gardens

    Votes: 11 68.8%
  • Dungeons

    Votes: 11 68.8%
  • Zoned vendors (loadscreen/teleoprt)

    Votes: 8 50.0%
  • Commercial

    Votes: 6 37.5%
  • Industrials

    Votes: 8 50.0%

  • Total voters
    16
  • Poll closed .
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kevbal

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Until the framework is made for custom vendors in the actual settlements I'm not sure I want to waste the time building stores. Homes & Gardens seems like the most logical direction I should continue with while adding the occasional dungeons that may or may not include bonus resources and or custom vendors. But like always; I may bend to your will. So I'll post a survey and the continuation of this project may be based off the results.

Choose any and all that you want, poll closes in 7 days.
 
I honestly like Home & Gardens as its own Add-on.
If you want to do the others too, Id say keep them as their own entity.
Just my opinion
 
If I have to choose, it would be "Home & Gardens" as well. But why you don't link to the different topics, so we all can read what you would have in mind for "dungeons", as an example? :)
 
My 3 cents is if home/garden/industrial/etc designs are stable and not going to be changed, would be nice if all of these matured designs were in one pack. Like a base pack. maybe have the addon's be new and updating versions.

John
 
If I have to choose, it would be "Home & Gardens" as well. But why you don't link to the different topics, so we all can read what you would have in mind for "dungeons", as an example? :)
Because I dont have a thread on any other idea yet hehe. I accidentally ran into dungeon design two days ago and went with it. Was a byproduct of trying to find a vendor alternative. But my idea going forward will also be an alternative to the normal VIP format. While LS files or formlists are practical they are still confined to the size of the plot they are attached to. So my vips will be dungeon based, contain story guides (letters,holotapes), quests, new npcs, loots, and dangers when applicable. Each dungeon will always have a story that will be revealed in each level of the plot build. I cant image too many of these being added. A dungeon takes a lot longer to build than a 2x2 plot.
 
Because I dont have a thread on any other idea yet hehe. I accidentally ran into dungeon design two days ago and went with it. Was a byproduct of trying to find a vendor alternative. But my idea going forward will also be an alternative to the normal VIP format. While LS files or formlists are practical they are still confined to the size of the plot they are attached to. So my vips will be dungeon based, contain story guides (letters,holotapes), quests, new npcs, loots, and dangers when applicable. Each dungeon will always have a story that will be revealed in each level of the plot build. I cant image too many of these being added. A dungeon takes a lot longer to build than a 2x2 plot.

kevbal why you gotta talk dirty to us like this?
 
I will put you on the ignore list. You're torture us, unfair!
hahaha well a taste will be out soon. After reading about asam grief I may have to add an asam vendor too. 150 caps per sounds about right.
 
Sorry to be ignorant but asam vendor?
the sensors that allow you to build the plots. they can be a pain to craft in large groups and there are only about 400 or so (guessing) around the world.

So the vendor would sell them. giving you another option
 
the sensors that allow you to build the plots. they can be a pain to craft in large groups and there are only about 400 or so (guessing) around the world.

So the vendor would sell them. giving you another option
Wow I feel stupid for forgetting their name lol I am just used to the # after them I guess, and they are painful. You can craft in tens but I have noticed when I craft them 1 by 1 after I finish the first asam, the next batch tries and make ten. If I scroll down one then come back this is fixed. I can't ever get enough fiber optic to make a significant amount of them but for people crafting lots this would be painful.
Ps: is there any plans for a fiber optic industrial plot? It's fairly hard to find I feel like or am I missing an obvious way to get it. Thanks
 
Ps: is there any plans for a fiber optic industrial plot? It's fairly hard to find I feel like or am I missing an obvious way to get it. Thanks
Perhaps this helps until then:
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Dungeons :)
Always good to have somewhere new to explore and die in
 
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