Jameson1223
New Member
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- 23
Hey all,
Been having an issue for the past few days of the HQ supply agreements not working, despite having 3 supply agreements set to settlements that have thousands of virtual resources in all categories. While troubleshooting the issue, my resource HUD now shows all 0s, and a ton more info I have never seen before. Before, it at least showed some info, but never increased. Even Scrap Logistics was at -7300 (red) or some wild number. Something seems completely out of whack here. What can I do? My HQ is dead in the water for now.
HQ also does not show supply lines in pip-boy. The closest settlement, Egret Tours, has a caravan plot that shows "Operational: No other caravan services in range"
Things I have tried:
Any help is appreciated!
Been having an issue for the past few days of the HQ supply agreements not working, despite having 3 supply agreements set to settlements that have thousands of virtual resources in all categories. While troubleshooting the issue, my resource HUD now shows all 0s, and a ton more info I have never seen before. Before, it at least showed some info, but never increased. Even Scrap Logistics was at -7300 (red) or some wild number. Something seems completely out of whack here. What can I do? My HQ is dead in the water for now.
HQ also does not show supply lines in pip-boy. The closest settlement, Egret Tours, has a caravan plot that shows "Operational: No other caravan services in range"
Things I have tried:
- Severing supply line agreements and establishing them
- Reassigning Lupe to Logistics
- Making sure all cities that are linked have mayors and caravan plots
- Updating SS2 from 2.x.x to 3.0.0o and WSFW to the current version
- Restarting "How to HQ" quest from an earlier save with the 3.0.0o update (part of the quest was completed before on version 2.3)
- Load order checked and correct per the Wiki
- Recalculating HQ stats in the tools section
- Recalculating virtual resources in the tools section (This breaks HQ resources and sets them all to 0)
- Running HQ Reset Fix where the fix claims that waiting after the fix is run should recalculate all HQ virtual resources.
- Verifying supply agreement settlement surplus production using "Sim Settlements 2 Excess Resource Manager" mod (Each settlement producing thousands upon thousands of excess)
- Tuning on and off "Supply agreements required for HQ to use excess resources" in MCM (Turning it off still does not allow me to use excess resources)
- Trying out IDEK Logistics stations in supply agreement-linked settlements
- Wiaitng more and more in-game days
- Upping production further in all settlements
- Disabling all mods except SS2 and its dependencies, reloading save right before "How to HQ" portion of setting up the initial supply line agreement with Stodge
Any help is appreciated!
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