Some possible content to add to the wiki for the quest Vim and Vigor.
Note - it would be cool if all quests have (mostly) spoiler free high level summaries.
(yeah, I can get started on that).
High Level Summary;
Following up on information from the Ron, the vault dweller heads to the reclusive Vault 81.
True to their stereotypical behavior, the policy makers at the vault will part with their tech in exchange for certain goods and services.
Incidents rarely happen in isolation as deeper events are revealed both in and outside of "Old 81".
Special Notes on Other Vault 81 Quests.
(possible spoilers).
Vault 81 has a lot of other player focused activity.
If the player wishes to complete Vim and Vigor but NOT start Hole in the Wall yet, the following information will be helpful.
Hole in the way has two possible triggers to start it;
a) Timer - it can be triggered after 24 hours in entering the vault the first time.
b) Event - if the player sends the cat home in the Here Kitty Kitty quest.
Therefore, if a player does not want to trigger Hole in the Wall;
NOTE: This is not necessary for SS2, but in case a player does not wish to do other vault actions, this information can be useful.
Note - it would be cool if all quests have (mostly) spoiler free high level summaries.
(yeah, I can get started on that).
High Level Summary;
Following up on information from the Ron, the vault dweller heads to the reclusive Vault 81.
True to their stereotypical behavior, the policy makers at the vault will part with their tech in exchange for certain goods and services.
Incidents rarely happen in isolation as deeper events are revealed both in and outside of "Old 81".
Special Notes on Other Vault 81 Quests.
(possible spoilers).
Vault 81 has a lot of other player focused activity.
If the player wishes to complete Vim and Vigor but NOT start Hole in the Wall yet, the following information will be helpful.
Hole in the way has two possible triggers to start it;
a) Timer - it can be triggered after 24 hours in entering the vault the first time.
b) Event - if the player sends the cat home in the Here Kitty Kitty quest.
Therefore, if a player does not want to trigger Hole in the Wall;
- Go to the vault early in the day - makes it easier to complete Mansfield's tasks.
- Have the necessary Oil nearby (or already have it).
- It is even possible to clear the water problem BEFORE heading into the vault.
- Complete the third task right away, and return directly.
NOTE: This is not necessary for SS2, but in case a player does not wish to do other vault actions, this information can be useful.
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